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01
Mining projects are more than a pit. They need roads, railways, ports, power and airstrips. Contruent needed to show how hard it is to manage cost, schedule and stakeholders across all of that. Then it needed to show its software as the way through.
02
We built a 3D model world in white and Contruent blue. The camera travels from the mine out to the roads, rail lines, ports and power stations. Pain points appear as soft bubbles that pop when the software arrives. Product screens rise out of the landscape. A scan flags a cost problem in the mine and the dashboard suggests a fix.
the story in eight stops
The script moves across the whole operation. Here is the path it takes, frame by frame.

Complex construction at the heart of the project.

Supporting infrastructure adds to the load.

Every site has to connect.

Power generation joins the plan.

Budget, cost control and timeline pressure.

All project data in one place.

Cost issues flagged before they grow.

Every site and stakeholder connected.
sketch first, then animate
We storyboarded the script panel by panel before animation began. Each panel paired a line of narration with a clear action. Pick a panel to see the sketch, the final frame and the script behind it.


"power generation"
Power stations.
the final artwork
Clean white models, glossy blue accents and tiny moving vehicles. The style keeps a big industrial subject easy to follow.
3D Animation · Contruent
next step
We turn complex projects into visuals people understand.
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